![]() Demo is the ball with the most overall power, but it'll be totally different as a 15M ball vs a 100O ball. Poison and cash don't seem to scale much but everything else does. I think you're wrong on choosing the best balls earliest though. Most people would say take it as your last or second to last ball, but I personally take it at the 10q ball because I know that's how late I can leave it to get decent upgrades. I like to leave Demo as long as possible, simply because it's got good scaling and becomes a powerhouse when picked in a late slot. ![]() IMO poison is the only ball that you should absolutely take as soon as you get the option, regardless of what the other ball is.ĭemo vs Pierce IMO isn't a question of which one to pick, but when to pick. It sucks when you're in a tournament and don't get to take Poison in one of your early slots. Poison ball you are correct on, take it as early as possible. But the real value is in cash farms (no damage balls, just cash balls generating cash) ![]() I've found that even when I'm destroying balls instantly,well upgraded cash balls will still generate the majority of my cash. If you're in a tournament, odds are you should just avoid the cash ball. Like Poison I don't think they really scale, so if you are doing a cash run it makes sense to grab them early (15M ball). Whether you want cash balls depend on what you're going for. They're also valuable at earlier stages due to the targeting, which helps more when your ball speed is slow. Supposedly Sniper balls have awful scaling, so you should always be choosing them first. Then getting it late where it’s power is higher but it’s more expensive and slower to upgrade ? Is it better to choose it early so that the cost to upgrade it is cheaper Is it actually linear progression regardless of position ? As for its power, as mentioned above the earlier you choose it the easier it is to upgrade and prestige its speed which increases it power by 5x The earlier your choose the best ball the better isn’t it? It’s cheaper to upgrade. One does much dmg but slow asf and bounces away while the other wipes out stacks of bricks in its path which typically cost less time to hit the next brick compared to demo. Which is better if you have to pick one ? Wouldn’t it be perfect to add it at the start of the game ? Thereby allows you to easily upgrade its power and speed cheaply.īecause it’s not a direct damage that multiplier upgrade make sense to be as high as possible but if chosen late it’s cost a lot to upgrade hence much slower to level up it power If your other balls are fast and strong, it completely kind of makes cash balls useless since the brick gets destroyed before that cash balls hits it. Choosing it at the beginning makes it weak but a lot easier to upgrade and prestigeĬhoosing it late makes it strong but harder to upgrade.Ĭash balls generates cash but usually it’s choosable at the 4th of 5th tier which makes upgrading it painfully hard. The order which you selected that sniper appears to make a difference in its power. I noted that sniper balls is useful when it attempts to target that last few bricks especially shield bricks when you have no sword balls and your ass ball keeps bouncing around missing that one last shield brick
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